Annaira

Description:

Name: Annaira, Arianna’s DblFortitude Sv: 12(21) Special Abilities:
Race: Wood Elf Eidolon Reflex Sv: +19(21)
Class: Sor/Fgt / Bladesing Willpower Sv: +18(21) Elven abilities
Level: 6/4/11 Base Attack: +18/13/8/3 Bladesinger:
Alignment: CG Eyes: gold Bladesong
HP: 389 Hair: Colors of autumn leaves Lesser Spellsong
AC: 40 Weight: 90 lbs Song of Celerity
Armor – +16 Age: 124 Greater Spellsong
Dex – +4 Gender: F Song of Fury
Misc – +6 Bladesinger Bonus Drinking Threshold 23
Nat. Armor – +4 Speed: 60 ft. Immune to Acid
Initiative: +9 Arcane Spell Failure: 0% Darkvision 60’
Epic Att: +1 Experience: 218,426 Dam. Red. 10/
3
Epic Saves: +0 CR: 24 Vile damage +10
Melee Bonus: +26/21/16/11 Fast Heal 10
Ranged Bonus: +22/17/12/7

Skills: Bluff 14(7+Cha 7), Climb 11(3+Str 8) Concentration 13(4+Con 11), Diplomacy 16(9+Cha 7 ), Hide 10(6+Dex 4 ), Jump 11(3+ Str 8), Know. Arcana 9(3+ Int 6 ), Search 13 (5+ Int 6+2) Spot 9(2+ Wis 5+2), Listen 12(5+ Wis 5+2), Move Silently 15 (11+Dex 4)Perform: Sing, Dance, Storytelling 10 (3+Cha 7) Ride: Horse, Dragon 13(9+Dex 4) Sense Motive 8(3+Wis 5), Tumble 7(3+ Dex 4) Knowledge: Dragons 11(5+ Int 6) Spellcraft 13 (7+ Int 6)

Languages: Common, Draconic, Elven, Undercommon, Ignan
Other Abilities: Spell Resistance: 21, Dam. Red. 10/+3, Corrupted

STR 27/8 DEX 18/4 CON 26/8 (28/11)
INT 22/6 WIS 215 CHA 24/+7

Feats:
Combat Casting Leadership
Dodge Still Spell
Expertise Twin Spell
Weapon Focus (longsword) Energy Sub (Acid)
Improved Critical (longsword) Cooperative Casting
Power Attack Mobility
Spring Attack Extra Magic Item Slot

Weapons:
Flaymrayn, Everdancing Keen Runeblade 6 of Fiery Blast
Total Att: 32/27/22/17/32/32 1d8
14 3d6 fire Crit: 15-20×2
Claws – +27/22/17/12/27 1d4
8 +10 Vile x2

Armor:
Chain shirt +6 Type: Light Armor Bonus: +10 Max Dex: +4
Bracers of the Blinding Strike +6 Armor bonus & Imp. Init. & 1 extra att./rnd. At highest base attack

Personal Magic Items:, Mantle of Spell Resistence, Ring of Teleportation, , Circlet of Resistance +4, Scroll of Quickened Charm Person (caster lvl 21st, Will DC 23)

Money:
PP:
GP:
SP:
EP:
CP:
Gems:

Notes: Portal to Dweomerheart (Mystra’s Domain) in Myth Drannor Onalgym

I am the messenger of Io, sent to convey a message! Your compassion, diplomacy, and intellectual prowess have proven sufficient for that which you seek. Now one trait remains untested, and it may prove the most important should you wish to see your designs made reality. One’s mettle is not a measure of mere strength or battle prowess, though these play a great role as well. Mettle must also harness your compassion, strategic ability, and intellect into a weapon sharper and stronger than any the gods could create. If you are to succeed, you must take care that you do not let your mettle dull or become weak If you would see your mettle tested, enter the corridor.

Trust in your friends. They have strengths that will come into play when they are needed. Know when to let down your guard.- Corellon

People Known: Lia Jarerle- Drow cleric of Elistrae
Elminster
Ranniun Sairiss- Moon Elf Purple Dragon Knight and secret love
Alustriel of Silverymoon
Mikael – amythest dragon Grand Custodian of Blood Isles
Balii gnome bard
Corin – monk:dead at this point
Tarrick Steelryng – Steel Dragon Guardian of 7th Key
Lael Coludra
Sun Elf Cleric of Corellon Larethian
Riannah- Wyrmling Song Dragon
Milos- Wyrmling Silver Dragon
Baldar- Dragon Disciple, Dragon Lord
Jaroch- Moon elf Hot psionic warrior

Magic Item Slots:
1 Headband, hat, or helmet – Circlet of Resistance +4
1 pair of eye lenses or goggles –
1 cloak, cape, or mantle –Mantle of Spell Resistence 21
1 amulet, brooch, medallion, necklace, periapt, or scarab – Amulet of Health +6
1 suit of armor –Chain Shirt +6
1 robe –
1 vest, vestment, or shirt –
1 pair of bracers or bracelets –Bracers of the Blinding Strike
1 pair of gloves or gauntlets –
1 pair of boots –
1 Belt-
2 Rings- Ring of Teleportation

Spells per Day: Sorceress Save DC Modifier = +7
Lvl – Per day Save DC
0 6 18
1 6 +2 19
2 5 +2 20
3 3 +2 21

Spells Known: Sorceress Lvl: 0th 7 1st 4 2nd 2 3rd 1

0 – Resistance, Daze, Light, Ghost Sound, Disrupt Undead, Detect Magic, Read Magic

1 – Charm Person, Magic Missile, Ray of Enfeeblement, Spider Climb

2 – False Life, See Invisibility

3 – Fireball


Spells per Day: Bladesinger
Lvl
1 – 4+2
2 – 4+2
3 – 3+2
4 – 3+1
Spellbook: Bladesinger-
1 – Mage Armor, Shield, True Strike, Expeditious Retreat, Magic Weapon

2 – Blur, Mirror Image, Protection from Arrows, Cat’s Grace, Bull’s Strength

3 – Displacement, Greater Magic Weapon, Haste, Keen Edge

4 – Dimension Door, Improved Invisibility, Stoneskin, Fireshield

Spell save modifier = +6

Spell lvl Save DC
0 21
1 22
2 23
3 24
4 25

Bio:

Annaira

Ranniun Game ChristopherLow