Killashandra Ree

Description:

Name: Killashandra Ree Base Fort. Sv: 6(14) Special Abilities:
Race: Human Base Reflex Sv: 6(15) Summon Familiar
Class: Wizard Base Will Sv: 12(20) Scribe Scroll
Level: 22 Base Attack: 10/5 Possessed
Alignment: LE Eyes: Red w/ Black iris
HP: 200/184 Hair: Blood Red
AC: 23 Weight: 130
Armor – 5 Height: 5’8”
Dex – +8 Gender: F
Deflect – Age: ??
Luck – Speed: 30
Initiative: +9 Arcane Spell Failure:
Experience:
Melee Bonus: +14/
9 Epic Att: 1
Ranged Bonus: +18/
13 Epic Sv: +1

Skills: Alchemy 15(26), Concentration 25(32), Craft 15(26), Know: Arcana 25(36), Know: Necromancy 15(26), Know: Burial Rituals 15(26), Know: Planes 15(26, Know: Religion 15(26), Know: Devils 15(26), Know: Demons 15(26), Know: Celestials 15(26), Scry 15(26), Spellcraft 25(36)

Languages: Common, Elven, Draconic, Infernal

Other Abilities:

STR 17/3 (19/4) DEX 21/5 (27/8) CON 19/4(25/7)
INT 22/6(32/11) WIS 19/4 (25/7) CHA 12/1 (14/2)

Spells per Day: Evil/Gen. DCEvil/Necro DC Feats: lvl 1 Imp. Init
Lvl – Per day lvl CB Combat Casting
0 4 27 29 lvl R Eschew Materials
1 4+3+1 28 30 lvl 3 Imp. Counterspell
2 4+3+1 29 31 lvl B5 Reactionary Counterspell
3 4+3+1 30 32 lvl 6 School Focus: Necro
4 4+2+1 31 33 lvl 9 Corrupt Spell
5 4+2+1 32 34 lvl b10 Imp. Familiar
6 4+2+1 33 35 lvl 12 Malign Spell Focus
7 4+2+1 34 36 lvl 15 Lichloved
8 4+1+1 35 37 lvl b15 Greater Spell Penetration
9 4+1+1 36 38 lvl 18 Evil Brand
lvl b20 Aug Necro Summoning
Epic – 2 lvl 21 Epic Spellcasting

Spell Resistance Overcome Roll: d20 + cstr lvl + Spell Pen + Greater Spell Pen

Equipment:

Backpack – Standard Adventuring Equipment

2 belt pouches -

Scroll organizer –

Potion Bandoleer –

Magic Items: Iron Flask (empty), Ioun Stones (Lavender & Green – absorbs spells up to 8th lvl – 50 lvls, Pale Blue – +2 STR, Pink & Green – +2 CHA), Staff of Necromancy

Money:
PP: 5421
GP: 5513
SP:
EP:
CP:
Gems: Various gems ranging from 50 gp worth to 500 gp worth – 7500 total gp worth

Valuables & Other Equipment:

SUPPOSEDLY DIEDFELL TO HELLISH PIT SUMMONING HELL WYRMSEE RAHMAS FOR DETAILS

CAST DYING CURSE ON ARRIANA TO CONCLUDE THE SUMMONING

Notes:

Scribing: 1 day per 1,000 gp in price, Base price = SP LVL x Caster LVL x 25 gp
Must spend ½ in GP ½ in XP

Brewing: 3rd lvl or below, 1 day, Base Price = sp lvl x caster lvl x 50 gp
Must spend ½ of Base Price in GP & 1/25 in XP

Crafting Arms/Armor: Enhancement: 1 day for each 1,000 gp in price of magic
features. Spend 1/25 xp of features total price in xp and ½ in gp. Must
be Masterworked additionally.

Mending: Must be able to make – costs ½ xp, ½ gp, and ½ time to
enchant.

Crafting Staff: 1 day per 1,000 gp in base price. Spend 1/25 of base price in xp
and ½ in gp. New staves have 50 charges. See DMG for details.

People Known:

Magic Item Slots:
1 Headband, hat, or helmet – Headband of Intellect +6
1 pair of eye lenses or goggles – Eyes of Enamoring
1 cloak, cape, or mantle – Cloak of Displacement
1 amulet, brooch, medallion, necklace, periapt, or scarab – Amulet of Health +6
1 suit of armor –
1 robe – Black Robe of the Archmage
1 vest, vestment, or shirt – Vestments of Wisdom +6
1 pair of bracers or bracelets –
1 pair of gloves or gauntlets – Gloves of Dexterity +6
2 rings – Ring of Invisibility, Ring of Flying
1 belt –
1 pair of boots – Winged Boots

Staff/Wand/Rod Charges:

Duration Counter –
Shield –
Mage Armor –
Stoneskin –
Resist Elements –
Fly –
Bear’s Endurance –

Misc. Notes

All Abilities Wished to +5

All spells prepared as corrupted (evil descriptor)

Possessed by Devil (Ally possession) – +4 Int

Eyes of Enamoring – As “Eyes of Charming”, but the DC equals 20

Staff of Necromancy
Circle of Death (intensified 2 chgs DC 29)
Create Greater Undead 1 chg
Finger of death (improved, heightened to 16th lvl, 2 chgs, DC 34)
Soul Bind (Improved, heightened to 16th lvl, 2 chgs, DC 34)
The soul trapped through the use of the soul bind spell is trapped in the
staff rather than a gem. Only by breaking the staff can the souls be freed.

Master Spell Book List

0 – all
1 – Hold Portal, Prot from Good, Shield, Mage armor, mount, True Strike, Chill Touch, Ray of Enfeeblement
2 – Spectral Hand, Ghoul Touch, Resist Elements, Web, Invis., Melf’s Acid Arrow, See Invis., Prot. From Arrows
3 – Dispel Magic, Vampiric Touch, Lightning Bolt, Hold Person, Suggestion, Gust of Wind, Lightning Bolt, Dispel Magic
4 – Contagion, Enervation, Dimension Door, Confusion, Otiluke’s Resilient Sphere, Contagion, Enervation
5 – Animate Dead, Magic Jar, Dismissal, Summon Monster V, Dominate Person, Feeblemind, Hold Monster,
6 – Repulsion, Greater Dispelling, Circle of Death, Disintegrate, Flesh to Stone, Mass Haste, Disintegrate
7 – Spell Turning, Control Undead, Finger of Death, Teleport w/out Error, Reverse Gravity, Insanity, Prismatic Spray
8 – Horrid Wilting, Clone, Trap the Soul, Summon Monster VIII, Prismatic Wall, Polymorph any object
9 – Wail of the Banshee, Soul Bind, Energy Drain, Time Stop, Power Word Kill,

Epic Spells Learned

Animus Blast
(working on Animus Blizzard)

Bio:

Killashandra Ree

Ranniun Game ChristopherLow